Layer |
0 Colorless Snowpaper |
Additionally increases the levels of 1 random Paint within the area of effect by 1 |
Layer |
0 Colorless Snowpaper |
Increases own level by 1 |
Layer |
1 White Snowpaper |
Increases own level by 1 |
Layer |
1 White Snowpaper |
Additionally increases the levels of 1 random Paint within the area of effect by 1 |
Layer |
1 White Snowpaper |
Additionally increases the levels of all Paints within the area of effect by 1 |
Layer |
1 White Snowpaper |
Additionally increases the levels of all Paints that have the same contents as this item on the map by 1 |
Layer |
4 Purple Snowpaper |
Increases the levels of Gameplay Paints on the map by 1 |
Layer |
4 Purple Snowpaper |
Increases own level by 2 |
Layer |
4 Purple Snowpaper |
Additionally increases the levels of 2 random Paints within the area of effect by 1 |
Layer |
4 Purple Snowpaper |
Additionally increases the levels of all Paints within the area of effect by 2 |
Layer |
4 Purple Snowpaper |
Replaces the levels and contents of all Paints within the area of effect with those of this item |
Layer |
4 Purple Snowpaper |
Additionally increases the levels of all Paints that have the same contents as this item on the map by 2 |
Layer |
4 Purple Snowpaper |
Additionally increases the levels of all Paints that have the same contents as this item on the map by 3 |
Layer |
4 Purple Snowpaper |
Increases the levels of all Monster Paints on the map by 1 |
Layer |
4 Purple Snowpaper |
Randomly adds 2 type of area of effect and increases the Color Mixing progress requirement by 2 |
Layer |
6 Red Snowpaper |
Increases own level by 3 |
Layer |
6 Red Snowpaper |
Additionally increases the levels of all Paints within the area of effect by 3 |
Layer |
6 Red Snowpaper |
Converts all Paints within the area of effect to random Paints of the same level |
Layer |
6 Red Snowpaper |
Converts all Paints within the area of effect to random Monster Paints of the same level |
Layer |
6 Red Snowpaper |
Converts all Paints within the area of effect to random Gameplay Paints of the same level |
Layer |
6 Red Snowpaper |
Replaces the contents of all Paints on the map with those of this item |
Layer |
6 Red Snowpaper |
Increases the levels of all Paints on the map by 1 |
Layer |
6 Red Snowpaper |
Randomly adds 1 type of area of effect and increases the Color Mixing progress requirement by 1 |
Layer |
6 Red Snowpaper |
Randomly adds 1 type of area of effect |
Reimagine |
0 Colorless Snowpaper |
Changes its effect direction to horizontal |
Reimagine |
0 Colorless Snowpaper |
Changes its effect direction to adjacent |
Reimagine |
0 Colorless Snowpaper |
Changes its effect direction to diagonal |
Reimagine |
0 Colorless Snowpaper |
Regain 1 random Coloring Paint |
Reimagine |
0 Colorless Snowpaper |
Randomly changes its own level without changing its contents |
Reimagine |
1 White Snowpaper |
Randomly changes its own effect direction |
Reimagine |
1 White Snowpaper |
Changes its effect direction to horizontal |
Reimagine |
1 White Snowpaper |
Changes its effect direction to vertical |
Reimagine |
1 White Snowpaper |
Changes its effect direction to adjacent |
Reimagine |
1 White Snowpaper |
Changes its effect direction to diagonal |
Reimagine |
1 White Snowpaper |
Randomly changes its own contents without changing its level |
Reimagine |
1 White Snowpaper |
Regain 1 random Coloring Paint |
Reimagine |
1 White Snowpaper |
Reduces the Color Mixing Objective's progress requirement by 1 |
Reimagine |
2 Green Snowpaper |
Changes its own target to another type |
Reimagine |
4 Purple Snowpaper |
Randomly changes its own level without changing its contents |
Reimagine |
4 Purple Snowpaper |
Reduces the Color Mixing Objective's progress requirement by 2 |
Reimagine |
6 Red Snowpaper |
Reduces the Color Mixing Objective's progress requirement by 3 |
Spread |
1 White Snowpaper |
This can be placed on a Blocked Cell |
Spread |
1 White Snowpaper |
Converts 1 random adjacent Blocked Cell to a Blank Cell |
Spread |
1 White Snowpaper |
Converts the nearest 1 Blocked Cell in a horizontal area to a Blank Cell |
Spread |
1 White Snowpaper |
Converts the nearest 1 Blocked Cell in a vertical area to a Blank Cell |
Spread |
1 White Snowpaper |
Converts the nearest 1 Blocked Cell in a diagonal area to a Blank Cell |
Spread |
4 Purple Snowpaper |
Randomly repositions all Blocked Cells on the map to other Blank Cells |
Spread |
4 Purple Snowpaper |
This can be placed on a Void Cell , but its effects will be lost |
Spread |
4 Purple Snowpaper |
This can be placed on a Blank Cell that already has a Paint on it, but its effects will be lost |
Spread |
6 Red Snowpaper |
Converts 2 random Blocked Cells on the map to Blank Cells |
Spread |
6 Red Snowpaper |
Converts all Blocked Cells on the map to Blank Cells |
Spread |
6 Red Snowpaper |
Converts 1 random Void Cell on the map to a Blank Cell |
Spread |
6 Red Snowpaper |
Converts 2 random Void Cells on the map to Blank Cells |
Spread |
6 Red Snowpaper |
Converts all Discolored Cell within the area of effect to Blank Cells |
Spread |
6 Red Snowpaper |
This can be placed on a Discolored Cell |
Spread |
6 Red Snowpaper |
Converts 1 nearest Discolored Cell to a Blank Cell |
Spread |
6 Red Snowpaper |
Converts 1 nearest Blocked Cell to a Blank Cell |
Spread |
6 Red Snowpaper |
Converts Blocked Cells within the area of effect to Blank Cells |
Spread |
6 Red Snowpaper |
Converts 1 random Blocked Cell on the map to a Blank Cell |