Input Candles | Fusion Result (one of (random)) |
---|---|
Any 2 Affixes (T1 or T0)
* Random chance to get a T0 result from the right when fusing ANY 2 T1/T0 inputs (instead of a result from below) |
The Main Skill is supported by a Lv. 20 Hardened -14% Weapon Attack Speed The Main Skill is supported by a Lv. 30 Grudge +5% Elemental and Erosion Resistance Penetration every second for Cursed enemies. Stacks up to 4 times. The Main Skill is supported by a Lv. 20 Cataclysm -18% additional damage taken for enemies when their Affliction reaches the upper limit Main Skill is supported by Lv. 20 Attack Focus Unlucky Critical Strike Rebirth -10% Elemental Resistance Poisoned Relief -10% Elemental Resistance Holiness -10% Elemental Resistance The Main Skill is supported by a Lv. 20 Servant Damage Minions deal Unlucky Critical Strikes Full Defense -10% Elemental Resistance Barrier of Radiance -10% Elemental Resistance The Main Skill is supported by a Lv. 20 Control Spell non-Critical Strikes -55% additional Hit Damage The character gains Blind, Weaken, or Paralyze upon the disappearance of the Sentry when the Main Skill is supported by a Lv. 25 Multifaceted Guard Poison Immunity -10% Elemental Resistance The Main Skill is supported by a Lv. 20 Wind Projectiles -2 Projectile Quantity The Main Skill is supported by a Lv. 20 Critical Strike Damage Increase -70% Critical Strike Damage Determined -10% Elemental Resistance Shrink Back -10% Elemental Resistance Adaptation -10% Elemental Resistance |
-8% Sealed Mana for Aura Skills +20% Aura Effect |
-12% Sealed Mana for Aura Skills +5% Aura effects for every ally affected by Aura |
+(36 - 40)% Warcry Cast Speed +(44 - 48)% Warcry Area |
While Warcry is active, refresh the cooldown of the Warcry Skill whenever a number of enemies equal to the number of Warcry buff stacks are killed |
+(55 - 60)% damage for Triggered Skills +(55 - 60)% Area for Triggered Skills |
The triggered skill +25% Effect Duration +20% chance to gain 1 stack of any Blessing when triggering a skill. |
+30% Imbue's buff effect +(44 - 48)% Imbue Skill Damage |
-12% Sealed Mana for Imbue Skills For each Imbue triggered recently, +10% Imbue buff, stacking up to 10 time(s) |
Max Channeled Stacks +1 +20% Attack and Cast Speed for Channeled Skills |
Min Channeled Stacks +1 For every 1 channeled stack(s), +8% Channeled Skill Damage |
+7% Armor DMG Mitigation Penetration +(44 - 48)% Physical Damage |
+2 Physical Skill Level Adds 40 - 45 Physical Damage to the Main-Hand Weapon |
+(44 - 48)% Lightning Damage +(9 - 10)% Lightning Penetration |
+5% Lightning Damage for every +2% excess Lightning Resistance +2 Lightning Skill Level |
+(9 - 10)% Cold Penetration +(44 - 48)% Cold Damage |
+2 Cold Skill Level -4% enemy Cold Resistance for each type of control effect the enemy has |
+(9 - 10)% Fire Penetration +(44 - 48)% Fire Damage |
+2 Fire Skill Level +12% additional Fire Damage |
+(44 - 48)% Erosion Damage +(9 - 10)% Erosion Penetration |
+1% Erosion Damage for every 1% Energy Shield(s) lost +2 Erosion Skill Level |
+15% Skill Duration +(44 - 48)% DoT Damage |
+30% Reaping Duration Whenever a Nearby enemy reaches Max Affliction, Movement Speed +25% |
+(52 - 56)% Shadow Damage +(44 - 48)% Shadow Strike Skill Damage |
+12% additional Shadow Strike Damage Shadow Quantity +1 |
+(26 - 30)% Demolisher Charge Restoration Speed +(44 - 48)% Demolisher Skill Damage. |
+36% Demolisher Charge Restoration Speed +(70 - 75)% Demolisher Skill Damage. |
+(44 - 48)% Slash Strike Skill Damage +(32 - 35)% Steep Strike chance. |
+(70 - 75)% Slash Strike Skill Damage Deals +90% Damage when Steep Strike hits an Elite |
+1 Jumps +(44 - 48)% Horizontal Projectile Damage |
Projectile Quantity +(1 - 2) +(70 - 75)% Horizontal Projectile Damage |
+20% Parabolic Projectile Skill Attack Speed +20% Parabolic Projectile Cast Speed +(44 - 48)% Parabolic Projectile Damage |
Parabolic Projectile Splits quantity +1 +75% Parabolic Projectile Damage |
+(50 - 54)% Vertical Projectile Damage +(44 - 48)% Vertical Skill Area |
+(70 - 75)% Vertical Projectile Damage +12% chance to double Vertical Projectile Quantity when casting Vertical Projectile Skills |
+(44 - 48)% Beam Skill Damage +2 additional refraction(s) for the Beam Skill |
+1 Beams +50% Beam Length +30% Beam Skill Damage |
+(44 - 48)% Sentry Damage +1 Sentry quantity that can be deployed at a time |
+24% Sentry Skill cast frequency +25% Sentry Damage for every 1 Deployable Sentry Quantity Each Time |
+(21 - 24)% Terra Charge Recovery Speed +(44 - 48)% Terra Skill Damage |
Max Terra Charge Stacks +1 Max Terra Quantity +1 |
+(44 - 48)% Barrage Skill Area +(44 - 48)% Barrage Skill Damage |
Barrage Skills +100% additional damage. After the first wave, for every +1 wave(s) of Barrage, Barrage Skills -43% additional damage When casting a Barrage Skill, +40% chance that the total waves of the Barrage Skill will +1 |
+1 Jump(s) for Chain Skills +(44 - 48)% Chain Skill Damage |
For every 2 enemies killed by the Chain Skill, +1 Jump(s) for this skill. +(70 - 75)% Chain Skill Damage |
+(11 - 12)% curse effect +(44 - 48)% Curse Skill Area |
Inflicts Weaken while casting Curse You can cast 1 additional Curses |
+16% Minion Attack and Cast Speed +(44 - 48)% Minion Damage |
+2 Minion Skill Level For every 25 Growth a Spirit Magus has, it +1% Attack and Cast Speed. The bonus is doubled when an Elite is Nearby the player |
+(16 - 20)% Movement Speed +(44 - 48)% damage +(44 - 48)% Minion Damage |
+4% additional damage for every 8m of movement made recently. Stacks up to 4 times. -10% extra damage taken while moving |
Regenerates (115 - 120) Life per second -8% additional damage taken |
Gains 1 stack of Tenacity Blessing, Agility Blessing, and Focus Blessing every 1s while standing still +16% additional Max Damage while standing still |
+20% Cooldown Recovery Speed -9 Skill Cost |
Every use of a Non-Main Skill will make the next use of Main Skill gain +3% damage. Stacks up to 6 times. +13% Empower Skill Effect and Potion Restoration Effect |
+(44 - 48)% Skill Area +50% Critical Strike Damage if you have defeated an enemy recently |
+2% damage, Skill Area, and Movement Speed for every enemy defeated recently Restores 1% of Max Life and Energy Shield on defeat |
+10% Elemental Resistance -10% additional Regain Interval |
+20% Injury Buffer when there are no Elites Nearby -2% additional damage taken for every enemy Nearby. Stacks up to 10 times. |